FeatsTwo Handed Weapon CombatantPreface: The Two Handed Weapon Combatant feats are used to introduce a realistic combat concept into the Dungons & Dragons 5e ruleset....
FeatsDomineerPrerequisite: Charisma 16 You know when to put your foot down and become aggressive to get what you want. You use your influence in a way...
FeatsPower HulkPrerequisite: Your strength must be 16 or higher to take this feat. You have a knack for hurting your enemies and putting your brawn to...