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ODSSSEY {Alpha Patch 0.5} [7:00pm CST 10.14.24]

  • Writer: Willsave20
    Willsave20
  • Apr 23
  • 2 min read

A new release of Odyssey is now available!


NEW CONTENT:

  • Training Simulation

    • Experience a fully guided Training Simulation that teaches you everything you need to know about playing Odyssey! From weapon energy mechanics to perk usage, this mode offers an easy-to-follow, hands-on tutorial to get you up to speed. Perfect for new players or those wanting a refresher.


  • Play Menu

    • Introducing the Play Menu—a sleek, new interface with original menu music that appears after selecting "PLAY" on the main title screen. From here, players can choose to enter either the Training mode or the Simulation Bay for standard gameplay. As we expand Odyssey with new game modes, this menu will be updated to accommodate them. UPDATED


  • Weapon Energy Generation Rates

    • All weapons now generate 50% more ability energy across the board. This change increases the pace and flow of combat, making ability activations more frequent and the overall gameplay more exciting. Auto Rifle Burst (ARB) Bug Fix Resolved a longstanding issue where the ARB wouldn’t reload its clip between shots when not actively firing. Now, as long as there's ammo in the magazine, the ARB will reload automatically after a few seconds of inactivity, increasing its versatility and reliability in combat.


  • SMG Bullet Particle Adjustment

    • The visual particle effect of the SMG's bullets has been reduced for improved clarity. This change ensures that players have a clearer view of bullet interactions and hit markers without visual clutter.


  • Perk Countdown Timer

    • A countdown timer is now visible above both Tactical and Power Perks, allowing players to track the exact remaining time for each perk while they are active. This gives players more control and awareness of their perk durations, improving overall strategy and responsiveness in combat.

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©2024 by Willsave20.

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